Hi there, spiral decorators! In this portion of the advanced castle magic series, I will be focusing on player-activated animations. Animations are one of my favorite aspects of castle magic. By using this skill, you can make your wizard’s castle “come alive.” The Wizard101 decorating community does a wonderful job of illustrating creative animations. Some examples that come to mind include moving UFOs, rising underwater palaces, and even entire theatre plays! Animations can be simple or elaborate depending on your intended goal. For instance, a knife chopping vegetables will be more simple to program than an entire dance routine. Whether the animation is simple or elaborate, it can be a fantastic addition to your wizards’ castle! By learning how to program an animation using castle magic, your wizard’s castle will captivate tourists.

                     – Example of a player-activated animation –

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  1. How to program a player-activated animation

This type of animation is useful if you want to make your wizard’s house interactable. It can be initiated through a variety of magical items (e.g., magic lever, magic button, magic brazier, or even a magic player detector). In this example, I will be using a magic lever to activate a “tree-growing” animation.

Step 1: Purchase the needed items from the Bazaar and Babbage Basset.

Bazaar: Leaf-bare tree, a medium flower pot,  and darkmoor thornflowers (rare) or dewberries.

Babbage Basset: Items: Magic reflectors, magic timers, magic lever. Spells: Activate reflector, make item smaller, make invisible, rain, sunbeam, magic, make larger as well as make visible.

Step 2: Assemble the medium flower pot, leaf-bare tree, and dewberries (or darkmoor thornflowers) in your wanted style.

Step 3: Make the leaf-bare tree and dewberries invisible. This is done by using a magic timer and a series of magic reflectors. As shown in the image to the right, check the timer starts on checkbox and set the timing to 1 second for on timer duration and 0 seconds for the off timer duration. In the “When On Timer Ends” section, use an “Activate Reflector” spell and select the magic reflector as the target item. Selecting the magic reflector, make each item invisible using the “Make Invisible” castle magic spell. Select each target item separately in the magic reflector.

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Step 4: Using the same magic reflector and timer setup, use 3 “Make Smaller” castle magic spells on each item. Ex: For my setup I have 1 leaf-bare tree and 4 dewberries, meaning I will need 15 make item smaller spells. To continue a reflector chain, in the #8 spot of the reflector put an “Activate Reflector” spell in and select a brand new reflector. Each item should be 75% smaller and invisible when refreshing the house as shown in the image to the right. → 

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Step 5: Place the magic lever down near the flower pot. In the “When Lever is Activated” section place a “Start Magic Timer” spell and select a newly placed magic timer.

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Step 6: In the magic timer options tab, set the on timer duration to 1 second and the off timer duration to 3 seconds. In the “When On Timer Ends” section place a “Rain” spell and select the leaf-bare tree. In the “When Off Timer Ends” section, place an activate reflector spell and select a new magic reflector. In the first 3 sections of the reflector, use 3 “Make Larger” spells and select the leaf-bare tree. In the fourth section, use a “Make Visible” spell and select the leaf-bare tree. In the fifth section, place a “Start Timer” spell and select a new magic timer.

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Step 7: In the new magic timer, select the magic timer options tab. Set the on timer and off timer duration to 3 seconds. In the “When On Timer Ends” section, cast the spell “Sunbeam” and select the leaf-bare tree. In the “When Off Timer Ends” place an “Activate Reflector” spell and select a new magic reflector. In a series of connected magic reflectors, utilize 4 sections to make each dewberry/thornflower visible. Use the other sections to grow each dewberry/thornflower 3x using the “Make Larger” spell.

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Step 8: To conclude this skill, In the “When Lever Switched Off” section of the magic lever place an “Activate Reflector” spell and select a new magic reflector. Using a series of reflectors, make each item on the flower pot invisible. Also, use the “Maker Smaller” spell to shrink each item on the flower pot 3x. This step is important because it allows the animation sequence to be repeated.

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Amazing Community Player-Activated Animations:

1.) Emily Night’s rising underwater palace. This majestic animation was initiated by a magic button and a series of magic reflectors to raise each item above water.

2.) Valkoor Miststone’s scientist theatre play. This complex animation was initiated by a magic button connected to a series of sequential magic timers and magic reflectors.

3.) Autumn Fireblade’s telescope viewing cutscene. This clever animation was initiated by a magic player detector and a specific camera angle connected to a pet bread crumb.

4.) Wolf FairyForge’s house building animation. This animation was initiated by a fire orb connected to a series of sequential timers and magic reflectors. It creatively represents the concept of deforestation.

5.) Julia MoonGem’s (AKA Duckybub’s) magic orb scavenger hunt. These animations were initiated by fire, storm, and ice orbs being found throughout the house. These activated rising teleporters to transport the player to wonderful adventures and secret areas within the house.

As per usual, let me know if you have any questions regarding the presented information. This guide contains examples of player-activated animations. However, with a creative mind and determination, the possibilities are endless on what type of animation you can create! Thank you for tuning in and have a great day!